Some warnings and info about the S3TC textures in this Zipfile.







For the players (clients)
=========================================================================

You need either of follow latest renderers to play with these textures:
D3D8
D3D9
D3D10
OpenGL

You also need to set "use S3TC textures" to "True" in your advanced options.







For the Admins (servers)
=========================================================================

Do NOT install the S3TC textures on your server !
- These textures are ONLY ment for clientsided use and NEVER for serversided use !


If you do install them on your server, its likely it will crash your server and your clients! It also will trigger the so called "skating player" glitch and the "frozen player" glitch on your clients.

!!!!!! NEVER EVER INSTALL THESE TEXTURES ON YOUR SERVER !!!!!!!!







Again
=========================================================================
!!!!!! NEVER EVER INSTALL THESE TEXTURES ON YOUR SERVER !!!!!!!!







And Again
=========================================================================
!!!!!! NEVER EVER INSTALL THESE TEXTURES ON YOUR SERVER !!!!!!!!







For the Mappers
=========================================================================

Do NOT install the S3TC textures on your Unreal that you use for making or editing maps! Even if you are able to open them in the editor, maps made with these textures might have unwanted effects with the DrawScale function. I am not saying its impossible, it simply has never been tested by me, so doing so is on your own risk. But if you do use the S3TC textures for mapping than carefully check the map online and see if it caused problems upfront you release it.


In addition to above, you need an editor that supports dds textures. Unlike the 2nd CD S3TC textures that came with UT, these S3TC packages do NOT contain a low and high resolution texture. It either contains a low resolution texture OR a high resolution texture but never both!


The editor that comes with patch 227 for Unreal has the capability to handle dds textures as well as a small range of other formats. I asume that the team that developed the 227 patch tested this thoroughly so you can safelly asume it will work. From my point however, i never tested it so i cant tell if actually will work flawless.


So even it might be possible, from my current point of view i advise to always use the normal packages that came with your game instead S3TC packages.







Websites
=========================================================================
www.unrealtexture.com	Main site for the Unreal S3TC textures
www.uttextures.com	Main site for the Unreal Tournament S3TC textures
www.oldunreal.com	Development site for the renderers and the Unreal patch 227
www.celticwarriors.net	Lots of downloads site.







Email Contact
=========================================================================
submit@unrealtexture.com







Limitations and exclusions
=========================================================================
- You are not allowed to add or alter info in this txt file without permission.
- You are not allowed to offer the files for download without this txt file.
- Use of these textures is at your own risk.
- You are allowed to offer this archive for download, provided you keep the archive as is.
- You are not allowed to alter this archive without permission.
- You are not allowed to remove files from this archive without permission.
- You are not allowed to add files to this archive without permission.
- You are not allowed to sell this archive for money.
- You are not allowed to sell this archive as shareware.
- You are allowed to spread this archive as free download with no charges.
- You are allowed to reverse engineer the textures contained in the package and use them to create new packages under the agreement you need to use a new and unique name for your package.
- Reverse engineered textures can only be used for the entire Unreal and UT series, all other games are excluded.
- You have to add a creditfile that credits the original makers if you reverse engineered the textures. 







This file Revision
========================================================================= 

The revision of this file is: 25 September 2011







Copyright
========================================================================= 

S3TC Warning txt file (c)2003/2015 Brecht van der Sande A.K.A. DHrdW




