===================================================================
Title                   : Crescent Moon Squad: Shadows of Na Pali
Version                 : 1.2
Release Date            : May 1999
Authors                 : Crescent Moon Software
			: David "Kyp Durron" Pittman (Level Design)
			: Kyle "Striker" Pittman (Level Design)
			: Bobby "Blackwolf" Tamburrino (Music)
Email Addresses         : cms@unrealnation.net
			: David Pittman: davidlp013@aol.com
			: Kyle Pittman: kyle110@aol.com
			: Bobby Tamburrino: bobbyt@netcom.com
Web Page                : http://www.unrealnation.net/cms/
Other levels by authors : Crescent Moon Squad II: Apocalypse Threat
===================================================================

---- Level Info ----
Game                    : Unreal
Single Player           : Yes
Cooperative             : No
Deathmatch              : No
Dark Match              : No
Difficulty Settings     : Yes
New Sounds              : Yes
New Music		: Yes
New Graphics            : Yes
New Scripts		: No
Known bugs              : None

----- Briefing -----
You are the newest member of Crescent Moon Squad, an intergalactic
peace-keeping organization.  Your first mission is to stop an illegal
shipment of Tarydium from being transported.  Simple enough, just
intercept the pirates' ship and threaten to nuke 'em all unless they
hand over the crystals.  Unless something goes wrong, you should be
back home within a few days.

But something always manages to go wrong, doesn't it?

--- Construction ---
Editor used             : UnrealEd Beta
Base                    : New levels
Construction Time       : 3 months initially, a few weeks to modify

--- Installation ---
Crescent Moon Squad requires Unreal 224.  The latest patches are
available at http://www.unreal.com.

To install Crescent Moon Squad, simply unzip the CMSV12.ZIP file into
your Unreal directory.  The files should be sent to their proper
directories automatically.

NOTE:  If you do not use the option to unZIP with folder info, you'll
need to move the files manually.  It's easy enough: UNR files go to
Unreal\Maps\Cms\, the UTX file goes to Unreal\Textures\, the UAX file
goes to Unreal\Sounds\, and the UMX files go to Unreal\Music\.

NOTE TO MAC USERS:  Due to the differences between PC and Mac directory
formats, Mac users must add "Cms\" to all the map filenames.  For
instance, "Crescent.unr" must be renamed "Cms\Crescent.unr".  The files
must also be placed in the main Maps directory.  This has not worked in
all cases that we've seen, so if you find a better approach, e-mail
cms@unrealnation.net and tell us.

To run Crescent Moon Squad:

	1. Start Unreal
	2. Begin a New Game
	3. Select a difficulty level and a skin
	4. Hit TAB, then type "open cms\crescent"

Or, if you prefer things simple, bland, and fast...

	1. In Windows Explorer, go to the Unreal\Maps\Cms\ directory
	2. Double-click the file "Crescent.unr"

---- Copyrights ----
Crescent Moon Squad  1998-1999 Crescent Moon Software.

Authors may NOT use this as a base to build additional levels.

You are NOT allowed to commercially exploit this add-on, i.e. put it on
a CD or any other electronic medium that is sold for money without the
explicit permission of Crescent Moon Software.

You MAY distribute this add-on through any electronic network
(internet, local BBS etc.), provided you include this file and leave
the archive intact.

---- Copyrights ----
"Attacking on Impulse", "Faeries' Hell (remix)", and "Last of the
Omnipotent" Copyright 1999 Bobby "Blackwolf" Tamburrino. Not to be
re-used without permission.

---- Copyrights ----
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed
by GT Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and
trade names are properties of their respective owners.