================================================================
Title:                  DM-PianoHorror
Version:                1.0a
Release Date:           01/07/2002
Filename:               DM-PianoHorror.zip
Author:                 steve "navboy" dahlberg
Email Address:          stevie_d38@hotmail.com
Web Page:               http://home.swbell.net/navboy/DM-PianoHorror.htm

Description:            Romp around on a real honkytonk piano with keys and hammers
			that play notes while you blow people to smithereens! 
			The setting is an old underground speakeasy with a rhythm
			section backing you and an obnoxious but appreciative crowd.
			The sexy torch singer has not yet entered the building.

Other levels by author: DM-Gravadyne7 (http://home.swbell.net/navboy/gravadyne7.htm).

Additional Credits to:  Team Fragadelic, CIOGO, Epic, Digital Extremes, PlanetUnreal,
			forums at GameDesign.net and Chimeric, unrealed usenet ng,  
			Squelch, Nachimir, Astyanax, Dr. Kromm/Hello Kitty.
================================================================



--- Play Information ---
Game:			UnrealTournament
Game modes:		DeathMatch
Playercount:		18 playerstarts, 2-16 recommended, 8 is ideal
Custom Graphics:	Yes (PianoHorror_texs.utx*, PianoHorrorPack.u)
Custom Sounds:		Yes (PianoHorror_sounds.uax)
Custom Soundtrack:	Yes (SpeakEasy69.umx)
Unreal Script:		Yes (PianoHorrorScripts.u, PianoHorrorPack.u)
Target PC:		400mhz+glide or better
------------------------
*contains "CITYTEXWI_3A" from Citytex.utx (12/8/1999, 7:24:00 PM, there are several
versions of Citytex floating around and i think this one's from DM-InnerCityUnit.unr). 
Also, my "BIGCURTAINS", "EWOOD1MUTANT", "RND_LITE2PLAIN" and "RND_LITEON" are based 
on stock UT texs.



--- Construction ---
Editors used:		UnrealEd2, Photoshop, Milkshape3D, SawPro, 
			MODPlug Tracker, CoolEdit2000
Construction Time:	Half the time of DM-Gravadyne7



--- Installation ---
DM-PianoHorror.zip:	the zipfile you downloaded
readme.txt:			the one yer reading
---------------------------------------------------------------------------
DM-PianoHorror.unr:		goes in your UnrealTournament/Maps folder
PianoHorror_texs.utx:		goes in your UnrealTournament/Textures folder
SpeakEasy69.umx:		goes in your UnrealTournament/Music folder
PianoHorrorScripts.u:		goes in your UnrealTournament/System folder
PianoHorrorPack.u:		goes in your UnrealTournament/System folder
PianoHorror_sounds.uax:		goes in your UnrealTournament/Sounds folder

(Just doubleclick the downloaded zipfile and drag each one of these into its
appropriate folder; the zipfile remains intact, everything's copasetic.)



Video Settings:			Many setups default to not using volumetric
				lighting; you need this enabled to see some
				of the eye candy in this [and many] map[s].
In UT hit the Tab key and type "preferences" without the quotes and Enter.
Now when the preferences dialog box opens go under Rendering and find the
3d device you use and set Volumetric Lighting to True.



--- Known Bugs ---
None that i can find.



--- Additional Notes --
The piano note sounds are SoundFX sounds, and the jazz combo music track
was designed to be most effective when SoundFX and Music volumes match. If
you're like me you normally keep your music volume way down but turn it up 
to check out the bar crowd and rhythm section backing as you musically frag away.

Falling to the floor *will* kill you dead and watch out for the hammers back by 
the soundboard (where the goodies are) as well as the bait ends of mousetraps.

Frag credit is given and a custom death message played when you pop 
somebody that's behind a hammer by stepping on the corresponding piano key.

No secret areas, redeemer or sniper rifle in this map -- it's a bit too small.
Check out DM-Gravadyne7 tho for great fun with such things.

Included are two screenshots, DM-PianoHorror_pianofront.jpg (512x384) and 
DM-PianoHorror_pianofrontthumb.jpg (256x192). For more screenies, visit the 
web address at the top of this file.



--- My Goal ---
To keep UT different, unique and interesting. Now everybody repeat after me ...



--- Story Line ---
Everybody's miniature, blah blah, somehow find themselves in an old underground, 
smoky, tobacco-stained speakeasy clambering about a colossal piano that has seen
better days. The sexy torch singer is strung out in the alley but will hopefully
pull herself together soon and slink in to take her place behind the mic. 
The Fresnel spots that aren't burned out are on and hot, and a barebones jazz combo 
is warming up the obnoxious but sometimes appreciative tavern crowd as you dance 
around the keys playing pretty bad jazz riffs while blowing people to smithereens.



--------------------
Copyright / Legal BS
--------------------
(c)2001 Steve Dahlberg.
You may distribute DM-PianoHorror freely as long as this file remains attached (ie.
zipped).  You may not modify this map or use parts of it in building your own
unless the modified version remains on your computer alone.  Exceptions can be
made only by contacting me. (stevie_d38@hotmail.com) You may use the included 
models, music, sounds and scripts for non-profit purposes as long as you credit me 
and keep the header comments intact. Also wouldn't mind hearing about it if you 
use them in a kickass map.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
