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Title                   : DmEnterTheMatrix
Release Date            : January 2004
Author                  : Dik<KoR>
Web Site		: www.klanofrebels.org
Email Address           : dik_kor@yahoo.com
Description             : mutiplayer DM level for Unreal
Construction Time       : lost track after first 100 hours ...

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Installation

DmEnterTheMatrix.unr	into unreal/maps
All .utx files	      	into unreal/textures
All .uax files          into unreal/sounds
All .u files		into unreal/system

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Credits

- Shadowfire, author of Urbansky. I used the "shell" of his map to create this one, and some cool textures.
- Akuma, author of UrbanArena, for some more really cool textures.
- Juergen and his famous Zahltag map, cool textures again.
- Clanmates (Furbitor, Coorslight, Heretic, Stage & Cable in particular) for input and test runs before release
- Smartball for his scripted NPC package (the bot in the map)
- Appletons Jamaican Rum (just because) 
- and extra special Thanks to J[IP] for his editor expertise and answering all my stupid "how do I.." questions. Getting the gate to open and close properly in the park area upon the initial death of Agent Smith had me for a loop, a problem (amongst others) that J solved. Thanks for all your extra effort Bud, I couldn't have done this without your help!

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Description

I am obviously a huge fan of the Matrix movies, particularly the first. It has always baffled me why a "Matrix City" style map was never done before (or there is none to the best of my knowledge), and while often frustrating and exhausting to do, this turned out to be an incredibly fun project. I found myself freeze-framing the Matrix movies on dvd and storyboarding the scenery, lol what a dork, and then mapping them out. The roof jump thing was fun to do :)

The map can be played either with or without Agent Smith. He needs to be released, where upon you will get locked into the park with him. At this point his health is 1000, his ground speed is 500 and his JumpZ movement is 650. Once he is killed for the first time, the gate to the park will open (and stay open) and he will respawn anywhere else in the map, but only with 200 health (ground speed & jumpZ are still 500 & 650). Only once have I seen him jump out of the park area over the fence, which personally kinda freaked me out because he is not supposed to do that. The idiot often gets stuck in the big garbage bin too, so be careful if you decide to jump in there for the Kevlar suit. By the way, he does jump out of the bin if you prompt him with some flak :)

I hope you enjoy playing this level. If you come across any bugs please feel free to email me at the addy above.

Dik<KoR>


